![]() I said 'that's nice' and then it came out and the first week it was above Candy Crush with a very light touch. "I was forced to meet with a lot of 'monetization experts' during Fallout Shelter that didn't work for us. "It's definitely a lighter touch, which surprisingly worked very well for us in Fallout Shelter," said Howard. That’s a relief for quiet loners everywhere.īethesda does indeed have a bunch of games on mobile right now, including Fallout Shelter, The Elder Scrolls: Legends, and The Elder Scrolls: Blades, but Bethesda’s attempts at monetization has been comparatively light. ![]() ![]() So while the rest of us might be afraid that single-player games might be dead, Bethesda doesn’t seem to think so. ![]() For a long time, we wanted to try a multiplayer game and we had this idea. "Anyone who has ever said 'this is the future and this part of gaming is dead' has been proven wrong every single time. Service-Based Games Like Fallout 76 Are Not The Future Of Bethesda, Says Todd Howard Elder Scrolls Online is one of the biggest online games in the world, we have Fallout Shelter which we keep updating, and Elder Scrolls: Legends. Corporately we've done a mix people forget sometimes. "It doesn't mark the future,” said Todd Howard in an interview with. ![]() RELATED: FALLOUT 76 WILL PROTECT LOWER-LEVEL PLAYERS FROM PvP Would this spell the end of Bethesda as a single-player game maker? So it came with some measure of concern when we heard that Fallout 76 would be an online-only, multiplayer survival game. While every other company hopped online so you could play with friends in whatever murder-fest your heart desired, Bethesda stayed strong in their belief that quiet loners deserve to play video games as much as everyone else.Īnd they’ve been rewarded for their belief by millions of players getting their hands on Skyrim, Fallout 4, and Fallout 3, just to name a few. Another thing we don’t have to worry about: Bethesda saying goodbye to their traditional single-player story games.Įver since Morrowind, Bethesda has been known for one thing: making incredible, story-rich, single-player experiences. ![]()
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